if(game.settings['controls'] == 'thumbstick') {
if(e.target.closest('.virtual-input-widget') == game.ui.virtualInput) {
game.ui.virtualInput.inProgress = true;
+ e.preventDefault();
} else {
game.ui.virtualInput.inProgress = false;
}
if(game.settings['controls'] == 'thumbstick') {
if(e.target.closest('.virtual-input-widget') == game.ui.virtualInput) {
game.ui.virtualInput.inProgress = true;
+ e.preventDefault();
} else {
game.ui.virtualInput.inProgress = false;
}